Today’s character creation is one of my favourite character classes in Tales of Argosa and Low Fantasy Gaming, the Cultist.

Most of the character generation in ToA is, or can be, random which makes it perfect for solo play and by following the 17 steps in the rule book you can generate a character really quickly.

Here is how my Cultist character was created.

Step 1. Roll 1d12 for race. I roll 7 so this character is a Human.

Step 2. Roll d66 for background. I roll 46 so this character was a Miner and gains +1 Str, the skill ‘Detection’ and a Pickaxe.

Step 3. Roll 3d6 for attributes. I roll 9, 10, 10, 12, 13, 14, 15. I assign the rolls to the attributes as follows –
Str: 13 (includes +1 gained from step 2) Dex: 10 Con: 10 Int: 9 Perc: 13 Will: 15 Cha: 14

Step 4. Choose class. As mentioned above this character will be a ‘Cultist’.

Step 5. My Cultists Luck is 11, Re-rolls 2 and DDM 1.

Step 6. Initiative is Dex + Int/2 rounded down so 10+9/2 = 9.

Step 7. Hit points = Con score plus level x 2, so 12.

Step 8. Death Save is 10 + Will mod so 12.

Step 9. Skills – Apothecary, Persuasion, Stealth, Divine Lore, Wilderness Lore and Detection (see step 2 above).

Step 10. Class Abilities. Blessings, Sacred Lore.

Step 11. Battle Gear slots = 6, Pack Gear slots = 6
Pack Gear. Torch, bedroll, 5 days rations.
Tinderbox and 10 silvers in a pouch.
Class Starting Gear. heavy Mace (1d8), Chain Shirt (+3 AC), Holy Symbol

Step 12. AC = 10 + 3(chain shirt) 0 Dex mod so 13

Step 13. Attack bonus = +1 (melee), +1 (ranged)

Step 14. Languages – common tongue.

Step 15. Age 1d20+16 = 27 years

Step 16. Name: Carter (male), Personality: Reckless. (both rolled randomly from the hireling tables).

Step 17. Party Bond. Betrayed by an employer. Captives for a brief while.

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