As far as the character creation challenge goes this will be my last visit to Tales of Argosa RPG. I will have created a character for each of the 9 classes presented in the play test rule book and these 9 characters will be really useful in my Tale of Argosa campaign even if only as NPC’s.
The last character class left to be created is the Rouge so lets bash on and get one rolled up.

Most of the character generation in ToA is, or can be, random which makes it perfect for solo play and by following the 17 steps in the rule book you can generate a character really quickly.

Here is how my Rogue character was created.

Step 1. Roll 1d12 for race. I roll 4 so this character will be a human Rogue

Step 2. Roll d66 for background. I roll 12 so this character was a Rat Catcher and gains +1 Dex, the skill ‘Stealth’ and a cheese wedge.

Step 3. Roll 3d6 for attributes. I roll 6, 9, 10 10, 11. 11, 12. As one attribute must be 13 or greater and one 15 or greater I change the 6 to a 13 and the 9 to a 15. I assign the rolls to the attributes as follows –
Str: 11 Dex: 16 (includes +1 gained from step 2) Con: 10 Int: 11 Perc: 13 Will: 12 Cha: 10

Step 4. Choose class. As mentioned above this character will be a ‘Rogue’.

Step 5. My Rogues Luck is 11, Re-rolls 2 and DDM 1.

Step 6. Initiative is Dex + Int/2 rounded down so 15+11/2 = 13.

Step 7. Hit points = Con score plus (levelx2), so 12.

Step 8. Death Save is 10 + Con mod so 10.

Step 9. Skills – Slight of Hand, Traps and Locks, Arcane Lore, Detection, Deception, Persuasion and Stealth (see step 2 above).

Step 10. Class Abilities. Back-stab, Finisher, Tricks.

Step 11. Battle Gear slots = 5, Pack Gear slots = 5
Pack Gear. Torch, bedroll, 5 days rations.
Tinderbox and 10 silvers in a pouch.
Class Starting Gear. Longbow (1d8), Quiver, Shortsword (1d6). Leather Armour (+1 AC).

Step 12. AC = 10 + 1(leathers) + Dex Mod so 13

Step 13. Attack bonus = +1 (melee), +3 (ranged)

Step 14. Languages – common tongue.

Step 15. Age 1d20+16 = 29 years

Step 16. Name: Aylrth (female), Personality: Jaded. (rolled randomly from the names and personality tables).

Step 17. Party Bond. Related, Swore a common oath.

One response to “A character a day challenge, day 12”

  1. Congrats on doing all nine classes, Stu! This makes me think of how players could incorporate a whole Steam-Achievements-style of play into their favorite tabletop RPGs! Other categories could include:

    * Have each class level up.
    * Have each class die.
    * Have each class retire.
    * Have each class deliver a finishing blow.
    * Have each class deliver the lethal hit that takes down a Big Bad.

    The list could be quite extensive, sounds fun to develop, and I’m sure that you could shop it around on the socials and a Discord to get a lot of Community input if you decided to pursue a definitive list!

    While I’m behind on looking at these characters (I’m labeling them into multiple Gmail folders by challenge and game system), I see that you have hit the 2/3 milestone for January today, the 21st. You’re nearly there, lad! Keep ’em coming!

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